Well this week I got a lot done. So far I have adjusted all the textures of the fbx models so they look really good for the protoype. I have come up with a pretty cool menu that I posted below(sorry if the quality comes up short). I have also produced some side art for a better presentation, and I produced a gameplay animation with the video filters that look really great. As far as bumps in the road. I have had issues with my Visual Studio but I believe that has been worked out as of last night. I also have several other things to handle before I can code a particle system for the demo which isn't necessary just a good feature. I have put in a lot of work but it feels like I'm not doing enough because I'm not coding with the programmers as well and I'm not use to not doing everything myself yet. I am excited to keep moving and show a really good game next tuesday.

Thursday, September 22, 2011
Still working towards a prototype
Well this week I got a lot done. So far I have adjusted all the textures of the fbx models so they look really good for the protoype. I have come up with a pretty cool menu that I posted below(sorry if the quality comes up short). I have also produced some side art for a better presentation, and I produced a gameplay animation with the video filters that look really great. As far as bumps in the road. I have had issues with my Visual Studio but I believe that has been worked out as of last night. I also have several other things to handle before I can code a particle system for the demo which isn't necessary just a good feature. I have put in a lot of work but it feels like I'm not doing enough because I'm not coding with the programmers as well and I'm not use to not doing everything myself yet. I am excited to keep moving and show a really good game next tuesday.
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